Our First Outside Playtest
We ran our first playtest with people outside the team. Most of the feedback was about the tutorial and understanding combat, so that's where this week went.
Development updates on Lost Faith from the HolyHell Studio team.
We ran our first playtest with people outside the team. Most of the feedback was about the tutorial and understanding combat, so that's where this week went.
We made a big change to how Lost Faith draws and discards cards, and it caused real disagreement on the team. Here's what changed and how we settled it.
In Lost Faith, cards carry the power of the gods, and every use comes at a cost.