Why We Make Games
Some thoughts on how hard and how rewarding indie development is, plus a first look at the dialogue system.
Development updates on Lost Faith from the HolyHell Studio team.
Some thoughts on how hard and how rewarding indie development is, plus a first look at the dialogue system.
We made a big change to how Lost Faith draws and discards cards, and it caused real disagreement on the team. Here's what changed and how we settled it.